“Peace Island” is the working title of an open-world adventure game, currently under development.
Set on a small island off the coast of Maine, the story unfolds from the perspective of the nine cats who call the island home. The player will take on the roles of each of the nine protagonists to determine what the future holds, when they wake up to find their human companions gone.
“Peace Island” will be (as the name might imply,) a non-violent interactive story which will focus on discovery, atmosphere, and exploration, rather than combat. The player will have the opportunity to experience multiple divergent storylines, as they approach the ultimate decision:
“Are the humans worth bringing back?”
Peace Island will feature a large game world- including four distinct communities, woodlands, scenic coastlines, secluded farmlands, abandoned WW2 ruins, and much more. The vast majority of the island’s 50-plus structures will be accessible, as well. There is a local public radio station, as well as a newspaper that serve that Island’s erstwhile 100 year-round residents.
Care is being taken to accurately depict the architecture and atmosphere that is unique to Maine island life- right down to the schoolhouse (Inspired by the Cliff Island schoolhouse- one of the few remaining one-room schools in the United States.)
Created using the Unity game engine, Peace Island will feature realistic weather, day/night cycles, and a dynamic ecosystem of wildlife, including deer, flocks of birds and even insects.
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Elizabeth hasn’t had the best of days. It began with being gently shoved into the big plastic box that usually meant a trip to the doctor. She made her opinion about the situation well known as she was carried away.
The anticipated pokes and prods never materialized, thankfully enough, but it was loud, and bright, and noisy outside of her tiny confines. Fortunately, the box was lined with her favorite blanket. Her occasional protestations were met with a steady stream of reassuring murmurs, and generous treats shoved in-between the shiny bars of her temporary prison.
The ever-changing tableau of alien color and shape outside faded as a grudging sleep overcame her. She was with her human, after all. As long as they were together, she knew she was safe.
When she awoke some time later, the door to her cage was open. Any fear of the unfamiliar was banished, when she caught the scent of fresh food, just beyond her confines.
Yet- the apartment she finds herself in is silent. Her human is nowhere to be found, and the unfamiliar sight of an open door beckons. She would rather stay inside, but she can hear the cries of one of her kind, just outside.
Thus begins the story of “Peace Island.” A mix of Science Fiction, Alternate History, and Mystery.
As Elizabeth emerges into the world beyond, she learns about her new home, the other cats on the island, and the now-departed human residents. Her journey will take her and her friends to the furthest reaches of the island, as they work to ensure their own survival, and decide the fate of humanity.
The game is in the early stages of development. Follow me on twitter to see daily screenshots!